![]() Fraymaker’s developer, McLeodGaming, is known for their game Super Smash Flash 2: a fan addition to the franchise. With today’s accessibility of game development, even indie studios are dipping their toes into the water – 2018’s Indie Pogo and the upcoming Fraymakers saw the likes of Shovel Knight, Octodad and Diogenes – the hammer-wielding shirtless guy in a cauldron from Getting Over It with Bennett Foddy – grace their rosters. Should the titles’ hiatus persist for another twenty years, many others have already entered the proverbial ring that SNK vs. Though the series may have faded from the limelight, this founding father of crossover games may soon see a reignition. Capcom – featuring an early system that allowed players to use the mechanics of either of the companies’ games beyond just their characters. At the turn of the millennium, SNK would eventually form one-half of 2000’s SNK vs. In regard to ‘in-house’ crossovers, the folks over at SNK had already been combining their own characters in The King of Fighters two years prior to that. by three years, marking the first cross-company fighting game crossover and kicking off the Marvel vs. As one of the earliest examples of a mainstream crossover fighting game, X-Men vs. It’s no wonder that, with pop culture being the birthplace of excess, these ideas found their way into the industry, which is exactly what happened in 1996 – with the release of X-Men vs. After all, fighting games have been the perfect meeting place for characters of different backgrounds and origins to duke it out – putting what they represent on the line both in-game and out, and turning the age-old playground arguments of whether your favourite could beat my favourite, into reality. The fighting game scene seemed to be the furthest along on the matter of crossovers until recently. One Character Gimmicks – Representing PersonasĮverybody’s Here: A Multiverse’s Worth of Crossovers.Everybody’s Here: A Multiverse’s Worth of Crossovers. ![]() From the indie scene to triple-A, guest characters to franchises built on crossovers, this is your guide to how collaborative IPs changed fighting games. Since then, crossover fighting games continue to thrill the synergistic sensibilities of enthusiasts – the number of new releases, and the rosters within them, seemingly multiplying each year. Ultimate has 89 unique playable characters including former rival mascots like Sonic the Hedgehog, and not counting many more represented either as summons from items or costume customisations. Comparatively, the series’ latest instalment: Super Smash Bros. began with a relatively humble roster of twelve from an assortment of their own franchises. Looking at Nintendo‘s flagship platform fighter over the same period, Super Smash Bros. ![]()
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